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	<title>The Magic Lampoon &#187; MindWarped</title>
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		<title>Complete Mirrodin Pure Spoiler</title>
		<link>http://magiclampoon.com/blog/2011/02/12/complete-mirrodin-pure-spoiler/</link>
		<comments>http://magiclampoon.com/blog/2011/02/12/complete-mirrodin-pure-spoiler/#comments</comments>
		<pubDate>Sat, 12 Feb 2011 16:48:09 +0000</pubDate>
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		<category><![CDATA[Energizer]]></category>
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		<description><![CDATA[
Thanks to some fine detective work at MTGRobot, the complete Mirrodin Pure spoiler is already available! The folks over there managed to learn what every card is going to be and put together a complete list, and they were nice enough to share it with us.
So here you go! If you don&#8217;t want to know [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://magiclampoon.com/blog/wp-content/uploads/2011/02/Glimmervoid-Pure.gif"><img src="http://magiclampoon.com/blog/wp-content/uploads/2011/02/Glimmervoid-Pure.gif" alt="Glimmervoid-Pure" title="Glimmervoid-Pure" width="268" height="199" class="alignnone size-full wp-image-3294" /></a><br clear=left></p>
<p>Thanks to some fine detective work at <a href="http://s6.zetaboards.com/EmpireLost/index/">MTGRobot</a>, the complete Mirrodin Pure spoiler is already available! The folks over there managed to learn what every card is going to be and put together a complete list, and they were nice enough to share it with us.</p>
<p>So here you go! If you don&#8217;t want to know in advance what&#8217;s going to be in the next set, you&#8217;ve been warned!</p>
<p>MIRRODIN PURE</p>
<p>WHITE: [19/19]</p>
<p>Armygeddon<br />
3W<br />
Sorcery<br />
Destroy all Soldiers and Equipment.</p>
<p>Cure<br />
W<br />
Enchantment &#8211; Aura<br />
Enchant creature<br />
Enchanted creature loses infect and costs 1 less to cast.</p>
<p>Elspeth Relaxing<br />
3WW<br />
Planeswalker &#8211; Elspeth<br />
4<br />
+1: Have a beer.<br />
-1: Pay for a round of beers.<br />
-5: Get in an argument about whether or not the Phyrexians could have been detected earlier, then trash the place.<br />
<span id="more-3293"></span><br />
Epitaph<br />
W<br />
Enchantment &#8211; Aura<br />
Enchant nonartifact creature card in a graveyard<br />
Here lies a brave soul<br />
Beloved attacker, respected chump blocker<br />
Turns 3-7</p>
<p>Glimmerpoint Stag Party<br />
1WW<br />
Sorcery<br />
Unattach all equipment from target Elk, while all other creatures watch.</p>
<p>Lint Hawk<br />
W<br />
Creature &#8211; Bird<br />
2/2<br />
Flying, static cling <em>(All artifact creatures with converted mana cost 1 or less able to block this creature do so.)</em><br />
When Lint Hawk enters the battlefield, sacrifice it unless you return a linen or terrycloth permanent you control to owner&#8217;s hand.</p>
<p>Long Denouement<br />
Enchantment<br />
6WWW<br />
At the beginning of your upkeep, exile a creature you control. We learn what happened to that creature.<br />
When you control no creatures, stand up and throw out the rest of your popcorn.</p>
<p>Loxodon Elephant<br />
2W<br />
Creature &#8211; Elephant Elephant<br />
3/3</p>
<p>Mirran Grief Counselor<br />
2W<br />
Creature &#8211; Human<br />
2/2<br />
Connect <em>(This deals damage to creatures in the form of +1/+1 counters and to players in the form of friendship counters. If any player has 10 friendship counters, the game ends and everyone wins.)</em></p>
<p>Mirrodin Purelace<br />
W<br />
Instant<br />
Target spell or permanent&#8217;s watermark becomes Mirran.</p>
<p>Office Job<br />
1W<br />
Enchantment &#8211; Aura<br />
Enchant Creature<br />
Enchanted creature can&#8217;t attack or block except on weekends.</p>
<p>Razorfield Wino<br />
3W<br />
Creature &#8211; Human<br />
2/4<br />
<em>Boozecraft</em> &#8211; As long as you&#8217;ve had at least 3 drinks, Razorfield Wino can&#8217;t attack or block and you draw an extra card in your draw step.</p>
<p>Reminiscing Leonin<br />
1W<br />
Creature &#8211; Retired Cat<br />
1/2<br />
T: Tap target creature with nothing better to do.</p>
<p>Rock Egg<br />
2W<br />
Creature &#8211; Egg<br />
0/3<br />
Defender<br />
When Rock Egg is put into a graveyard from the battlefield, put a colorless artifact token onto the battlefield.</p>
<p>Swords to Plows<br />
W<br />
Instant<br />
Exile target Equipment. Its controller untaps all lands he or she controls.</p>
<p>Time Out<br />
1W<br />
Instant<br />
Target creature is exiled until it has thought about what it just did.</p>
<p>United Planes<br />
4W<br />
Enchantment<br />
Whenever a player attacks another player, players vote.</p>
<p>Vacation<br />
2WW<br />
Sorcery<br />
Exile all creatures. Their owners put them onto the battlefield two turns from now. White creatures exiled this way gain sunburn.</p>
<p>White Sun&#8217;s Nadir<br />
8WW<br />
Sorcery<br />
Players vote on who wins. One player&#8217;s vote doesn&#8217;t count.</p>
<p>BLUE: [19/19]</p>
<p>Adequate Architect<br />
1UU<br />
Creature &#8211; Vedalken Artificer<br />
1/3<br />
Blue creatures you control are subcontractors in addition their other types.<br />
Tap an untapped subcontractor you control: Add 2 to your mana pool. Spend this mana only over the course of six months to draft artifacts and artifact abilities.</p>
<p>Ambassador from Kamigawa<br />
2U<br />
Creature &#8211; Human Ambassador<br />
1/1<br />
When the game is getting boring, put a cloud of lungs onto the battlefield. It&#8217;s a 3/3 blue Spirit creature!</p>
<p>Bacon of Tomorrows<br />
6UU<br />
Sorcery<br />
Eat an additional breakfast. Shuffle Bacon of Tomorrows into its owner&#8217;s library.</p>
<p>Barry, Planestourist<br />
3UU<br />
Planeswalker &#8211; Barry<br />
3<br />
+1: Take a picture of target rare or mythic rare permanent.<br />
-1: Search the gift shop for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your luggage. Then shuffle the gift shop.<br />
-5: You get an emblem with &#8220;My planeswalker went to Mirrodin and all I got was this stupid emblem.&#8221;</p>
<p>Chlorine Treatment<br />
1UU<br />
Enchantment<br />
U: Add W to your mana pool.</p>
<p>Christopher Vedalken<br />
2U<br />
Legendary Creature &#8211; Vedalken<br />
*/*<br />
Christopher Vedalken has power and TOUGHNESS equal to the number of Cowbells. On the battlefield. Very good.</p>
<p>Constipated Sphinx<br />
4UU<br />
Creature &#8211; Sphinx<br />
5/6<br />
Flying<br />
Whenever you would draw a card, you can&#8217;t.</p>
<p>Dispense Ice<br />
2U<br />
Instant<br />
Tap target artifact, creature, or land.<br />
<em>Metalcraft</em> &#8211; Tap two target artifacts, creatures, or lands instead if you control three or more artifacts.</p>
<p>Fellwar Stone Mage<br />
2U<br />
Creature &#8211; Human Wizard<br />
2/2<br />
When Fellwar Stone Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 2, reveal that card, and put it into your hand. If you do, shuffle your library.</p>
<p>Ghost of Mirrodin Past<br />
8UU<br />
Creature &#8211; Beast Spirit<br />
0/0<br />
Affinity for artifacts<br />
Modular the number of artifacts you control<br />
When Ghost of Mirrodin Past enters the battlefield, choose one: Draw a bunch of cards; or search your library for two creature cards and put them onto the battlefield, then shuffle. Entwine exile the top 10 cards of your library.</p>
<p>Ice Cream Truck<br />
1UU<br />
Creature &#8211; Human Vendor<br />
1/5<br />
When Ice Cream Truck enters the battlefield, play that song.<br />
$1: Get some Ice Cream. Any player may pay this ability.</p>
<p>Instill Inception<br />
3U<br />
Instant<br />
Exile target creature. Imprint it on target creature you control. Then exile that creature, and imprint it on another target creature you control.</p>
<p>Man-o&#8217;-Peace<br />
2U<br />
Creature &#8211; Jellyfish<br />
2/2<br />
When Man-o&#8217;-Peace enters the battlefield, return target life to its owner&#8217;s life total.</p>
<p>Marketing Ploy<br />
U<br />
Sorcery<br />
The next card you play this turn will either be Avatar of Woe or Farmstead. The other players guess which.</p>
<p>Neurok &#8220;Commando&#8221;<br />
2U<br />
Creature &#8211; Human Rogue<br />
2/1<br />
Neurok &#8220;Commando&#8221; isn&#8217;t wearing anything under its equipment.</p>
<p>Sole Parry<br />
1U<br />
Instant<br />
Prevent all damage one or two target Fish would deal this turn.</p>
<p>Sunblock<br />
UU<br />
Instant<br />
Counter target sorcery spell with converted mana cost 15 or less.</p>
<p>Spell Parity<br />
1UU<br />
Instant<br />
Counter this and target spell.</p>
<p>Steal Golem<br />
2U<br />
Enchantment &#8211; Aura<br />
Enchant Golem<br />
You control enchanted Golem.<br />
You can&#8217;t cast Aura spells.</p>
<p>BLACK: [19/19]</p>
<p>Absentee Vatfather<br />
3BB<br />
Creature &#8211; Horror<br />
5/4<br />
Haste, neglect <em>(This creature deals damage in the form of not being there.)</em><br />
When Absentee Vatfather enters the battlefield, you lose 1 life for each turn this game Absentee Vatfather wasn&#8217;t on the battlefield and you may draw as many cards as you like.<br />
At end of turn, shuffle Absentee Vatfather into your library and discard your hand.</p>
<p>Antiseptic Rats<br />
1BB<br />
Creature &#8211; Rat<br />
2/2<br />
Disinfect <em>(This creature deals damage to creatures in the form of +1/+1 counters and to players in the form of them losing poison counters.)</em></p>
<p>Blacklist<br />
1B<br />
Sorcery<br />
Name a creature card. Cards with that name lose all abilities for the rest of the game.</p>
<p>Cancerous Mass<br />
2B<br />
Creature &#8211; Crab Horror<br />
2/1<br />
Benign <em>(This creature deals damage to players in the form of lump counters which can be safely ignored.)</em></p>
<p>Casper the Friendly Ghost<br />
1BB<br />
Legendary Creature &#8211; Spirit<br />
2/2<br />
Flying<br />
Lovable <em>(This creature deals damage in the form of hugs.)</em></p>
<p>Corrupted Corruption<br />
1B<br />
Enchantment &#8211; Aura<br />
Enchant creature<br />
Enchanted creature has infecâ€. <em>(It deals damage to creatures in the form of the game crashing.)</em></p>
<p>Five Suns Vampire<br />
3BB<br />
Creature &#8211; Vampire<br />
4/4<br />
Flying<br />
When Five Suns Vampire enters the battlefield, sacrifice it.</p>
<p>Forgotten Nim<br />
2B<br />
Creature &#8211; Zombie<br />
0/1<br />
Forgotten Nim gets +1/+0 for each artifact you control.<br />
When Forgotten Nim enters the battlefield, look through all your old Spellbombs and sigh.</p>
<p>Funeral<br />
B<br />
Instant<br />
Put target creature that has lethal damage on it into its owner&#8217;s graveyard. Say a few words.</p>
<p>Go For the Hug<br />
1B<br />
Instant<br />
Target nonblack creature feels vaguely uncomfortable until end of turn.</p>
<p>Old-fashioned Zombie<br />
2B<br />
Creature &#8211; Zombie<br />
2/2<br />
When Old-fashioned Zombie attacks, it gets +1/+1 until end of turn if defending player drew any cards this turn.</p>
<p>Phyrexian Vaccination<br />
2BB<br />
Enchantment<br />
Creatures with -1/-1 counters on them can&#8217;t have -1/-1 counters put on them.<br />
BB: Put a -1/-1 counter on target creature.</p>
<p>Phyrsecute<br />
2BB<br />
Sorcery<br />
Look at target player&#8217;s hand. He or she discards all black and green cards.</p>
<p>Platinum Diabolic Edict<br />
1B<br />
Sorcery<br />
You don&#8217;t sacrifice a creature and your opponents can&#8217;t not sacrifice a creature.</p>
<p>Play Fair<br />
B<br />
Enchantment &#8211; Aura<br />
Enchant creature<br />
If enchanted creature is mythic, it gets -2/-2. If it&#8217;s common, it gets +1/+1.</p>
<p>Skeleton That&#8217;s Evil Sure But Not Insanely So<br />
1BB<br />
Creature &#8211; Skeleton<br />
3/1<br />
Sacrifice a noncreature permanent: Regenerate Skeleton That&#8217;s Evil Sure But Not Insanely So.</p>
<p>Square<br />
1BB<br />
Sorcery<br />
Destroy target land.</p>
<p>Tournament-quality Non-mythic Dude<br />
BB<br />
Creature &#8211; Human Wizard<br />
1/1<br />
Just kidding. Swampwalk, protection from Goats.</p>
<p>Weremyr<br />
1B<br />
Creature &#8211; Human Myr<br />
2/2<br />
<em>Metalcraft</em> &#8211; As long as you control three or more artifacts, Weremyr gets -1/-1, is an artifact in addition to its types, and has &#8220;T: Add B to your mana pool.&#8221;</p>
<p>RED: [19/19]</p>
<p>Barbecue Celebration<br />
1RR<br />
Enchantment<br />
Whenever you sacrifice a creature, it&#8217;s delicious.</p>
<p>Bell Atio<br />
1R<br />
Creature &#8211; Elemental<br />
2/1<br />
Whenever a land enters the battlefield under an opponent&#8217;s control, if it costs $5 or more, Bell Atio deals 3 damage to that player.</p>
<p>Bonfire of the Phyrexians<br />
R<br />
Sorcery<br />
Exile all cards in graveyards. Remove all -1/-1 counters from creatures. Players still have poison counters but they don&#8217;t matter.</p>
<p>Chapstick Shaman<br />
1R<br />
Creature &#8211; Goblin Shaman<br />
2/1<br />
When Chapstick Shaman enters the battlefield, it heals 1 damage from target creature or player that was dealt 1 damage this turn.</p>
<p>Chrome Dome<br />
3R<br />
Sorcery<br />
<em>Metalcraft</em> &#8211; If you control three or more artifacts, Chrome Dome deals 5 damage to target bald player.</p>
<p>Elspeth Has Needs Too<br />
R<br />
Sorcery<br />
Sacrifice an artifact.</p>
<p>Insane Veteran<br />
5RR<br />
Creature &#8211; Human Soldier<br />
5/5<br />
T: Destroy five target creatures.</p>
<p>Monica<br />
4R<br />
Creature &#8211; Legendary Human<br />
3/3<br />
RRR, T: Regenerate target artifact creature.</p>
<p>Morphatog<br />
3RR<br />
Creature &#8211; Atog<br />
3/3<br />
Sacrifice an artifact: Untap Morphatog.<br />
Sacrifice an artifact: Morphatog gains intimidate until end of turn.<br />
Sacrifice an artifact: Morphatog gains haste until end of turn.<br />
Sacrifice an artifact: Morphatog gets +1/-1 or -1/+1 until end of turn.</p>
<p>Ornate Scabbard<br />
1R<br />
Enchantment &#8211; Aura<br />
Enchant Sword</p>
<p>Party Hard<br />
RRR<br />
Instant<br />
Take 3 drinks. Draw a card. Show it to everyone.</p>
<p>Platinum Lash Out<br />
1R<br />
Instant<br />
Platinum Lash Out deals 3 damage to target creature. Clash with an opponent. You can&#8217;t lose this clash and your opponents can&#8217;t win it. If you win, Platinum Lash Out deals 3 damage to that creature&#8217;s controller.</p>
<p>Post-Traumatic Stress Disorder<br />
1RR<br />
Sorcery<br />
Target creature deals damage equal to its power to its controller and each other creature its controller controls.</p>
<p>Sedgeness<br />
3RR<br />
Enchantment<br />
Creatures you control get +1/+1 if you control a swamp.<br />
B: Regenerate target creature.</p>
<p>Slapstick Shaman<br />
1R<br />
Creature &#8211; Goblin Shaman<br />
2/1<br />
When Slapstick Shaman enters the battlefield, it deals 1 damage to another target creature you control.</p>
<p>Spellbomb<br />
3RR<br />
Instant<br />
Destroy target spell. It deals damage equal to its converted mana cost to each creature and player.</p>
<p>Throw to the Goat<br />
R<br />
Instant<br />
Destroy target noncreature artifact.</p>
<p>Yard Sale<br />
1R<br />
Sorcery<br />
Sacrifice any number of artifacts for 2 each.</p>
<p>Yawgmothatog<br />
1R<br />
Creature &#8211; Atog<br />
1/2<br />
Sacrifice an expansion: Yawgmothatog gets +2/+2 until end of turn.</p>
<p>GREEN: [19/19]</p>
<p>Baneslayer Ouphe<br />
G<br />
Creature &#8211; Ouphe<br />
1/1<br />
Artifactwalk, shroud strike, shattertouch, protection from Atogs and from Golems<br />
T: Counter target activated ability from an artifact source.</p>
<p>Eternity&#8217;s Peace<br />
1G<br />
Instant<br />
Prevent all combat damage that would be dealt for the rest of time.<br />
Flashback 2G</p>
<p>Friendly Spider<br />
1GG<br />
Creature &#8211; Spider<br />
1/3<br />
Reach, some pig <em>(If you control exactly one boar, that boar is legendary and gets +1/+1. Prevent all damage that would be dealt to it.)</em><br />
When Friendly Spider is put into a graveyard from the battlefield, put a thousand 0/1 green Spider Hatchling creature tokens with reach onto the battlefield.</p>
<p>George, the Penultimate Troll<br />
2GG<br />
Legendary Creature &#8211; Troll<br />
3/4<br />
George, the Penultimate Troll can&#8217;t be countered by abilities.<br />
George can&#8217;t be the target of spells or abilities your opponents have taken their hands off of.<br />
1G: Tap George and remove all but one damage from it.</p>
<p>Giving Tree<br />
1G<br />
Creature &#8211; Plant<br />
0/0<br />
Defender<br />
Giving Tree enters the battlefield with five +1/+1 counters on it.<br />
Whenever you&#8217;re bored, remove a +1/+1 counter from Giving Tree.</p>
<p>Leech<br />
1G<br />
Creature &#8211; Leech<br />
2/1<br />
First strike<br />
Leech can&#8217;t attack unless defending player controls a swamp.</p>
<p>Leyline of No LD, No Counters, No Jace<br />
2GG<br />
Enchantment<br />
If Leyline of No LD, No Counters, No Jace is in your opening hand, you may begin the game with it on the battlefield.<br />
Lands are indestructible.<br />
Spells can&#8217;t be targeted.<br />
Players can&#8217;t cast Jace spells, even the bad one.</p>
<p>Nonphyrexian Gremlins<br />
2G<br />
Creature &#8211; Gremlin<br />
1/1<br />
T: Destroy target artifact with flying.<br />
If an opponent notices Nonphyrexian Gremlins on the battlefield, no-one believes him or her.</p>
<p>Nonvenomous Snake<br />
1G<br />
Creature &#8211; Snake<br />
2/1</p>
<p>Peace<br />
2GG<br />
Enchantment<br />
The battlefield is now the meadow. <em>(&#8221;Enters the battlefield&#8221; abilities no longer work.)</em></p>
<p>Really Friendly Spider<br />
3G<br />
Creature &#8211; Spider<br />
2/4<br />
Reacharound</p>
<p>Reassuring Tanglewurm<br />
3GG<br />
Creature &#8211; Wurm<br />
4/4<br />
Green creatures can&#8217;t be intimidated.</p>
<p>Retired Elf<br />
G<br />
Creature &#8211; Elf<br />
1/1<br />
T: Reminisce about the days of adding G to your mana pool.</p>
<p>Sorry About Affinity, Really<br />
2GG<br />
Instant<br />
Exile all artifacts, even lands. Exile all artifact cards in graveyards. Each player reveals his or her hand, discards the artifact cards, then exiles them. Exile all Dodecapods put onto the battlefield this way.</p>
<p>Spread the Joy<br />
4G<br />
Destroy target artifact from last expansion, then pro-life. <em>(You choose any number of token creatures, and their controllers put copies of them onto the battlefield.)</em></p>
<p>The New Threat<br />
3G<br />
Sorcery<br />
Put two 2/2 green Hound creature tokens with protection from Cats onto the battlefield.</p>
<p>Titania&#8217;s Instrumental<br />
3G<br />
Enchantment<br />
Artifact creatures are noncreature artifacts with converted mana cost equal to their power.</p>
<p>Tunnel Ignoramus<br />
1G<br />
Creature &#8211; Elemental<br />
2/1<br />
Whenever a land enters the battlefield under your control, if you had a land enter the battlefield under your control this turn, then that land enters the battlefield under your control this turn, and put that land onto the battlefield under your control.</p>
<p>Withstand Geth<br />
G<br />
Instant<br />
Target card in a graveyard can&#8217;t be put onto the battlefield this turn.</p>
<p>ARTIFACT: [62/62]</p>
<p>Achievement Unlocked<br />
4<br />
Artifact<br />
Play Achievement Unlocked only if a Basilisk enchanted with Lure destroyed at least four creatures this turn.</p>
<p>Agentsmith<br />
2<br />
Artifact Creature &#8211; Artificer Construct<br />
1/1<br />
Whenever you cast an artifact spell, you may put a copy of Agentsmith onto the battlefield.</p>
<p>Back to Metalcrafting<br />
4<br />
Artifact<br />
This is three artifacts okay.</p>
<p>Bloodstained Myr<br />
1<br />
Artifact Creature &#8211; Myr<br />
2/2<br />
Bloodstained Myr enters the battlefield with a -1/-1 counter on it. Each day he sees it and remembers the atrocities of war.</p>
<p>Brightsteel Colossus<br />
13<br />
Artifact Creature &#8211; Colossus<br />
11/11<br />
Trample, shiny<br />
Brightsteel Colossus is indestructible.<br />
If Brightsteel Colossus would be put into a graveyard from anywhere, reveal Brightsteel Colossus and shuffle it into its owner&#8217;s library instead.</p>
<p>Cenotaph<br />
2<br />
Artifact<br />
When a creature you control is exiled, put Cenotaph into its owner&#8217;s graveyard. It represents that creature.</p>
<p>Charge Card<br />
2<br />
Artifact<br />
Charge Card enters the battlefield with three charge counters on it.<br />
Instead of paying the mana cost of an artifact spell you cast, you may remove a charge counter from Charge Card. If you do, pay that mana cost by the end of the month.</p>
<p>Chimeric Chimera<br />
4<br />
Artifact Creature &#8211; Chimera<br />
2/2<br />
X: Chimeric Chimera is X/X until end of turn.<br />
Sacrifice Chimeric Chimera: Put two +1/+1 counters on target Chimera. That Chimera gains &#8220;X: This is X/X until end of turn.&#8221;</p>
<p>Clockwork Rhino<br />
5<br />
Artifact Creature &#8211; Rhino<br />
3/3<br />
Clockwork Rhino enters the battlefield with three charge counters on it.<br />
Remove a charge counter from Clockwork Rhino: Clockwork Rhino gets +2/+0 and trample until end of turn.</p>
<p>Comfy Hat<br />
1<br />
Artifact &#8211; Equipment<br />
Equipped creature gets -1/+1.<br />
When equipped creature enters the battlefield, draw two cards.<br />
Equip 1</p>
<p>Commemorative Quarter<br />
Artifact<br />
1<br />
Sacrifice Commemorative Quarter: Add 1 to your money pool.</p>
<p>Darksteel Fork<br />
3<br />
Instant<br />
Darksteel Fork is indestructible.<br />
When you cast Darksteel Fork, it becomes a copy of target instant or sorcery.</p>
<p>Electrum Myr<br />
2<br />
Creature &#8211; Myr<br />
1/1<br />
T: Add W/U to your mana pool.</p>
<p>Fish Tank<br />
4<br />
Artifact<br />
Fish Tank enters the battlefield with three charge counters on it.<br />
T, Remove a charge counter from Fish Tank: Put a 1/1 blue Fish creature token onto the battlefield.<br />
At the beginning of your upkeep, you may pay G. If you forget, remove all charge counters from Fish Tank and put an equal number of dead fish counters on it.</p>
<p>Hand Sanitizer<br />
3<br />
Artifact<br />
Hand Sanitizer enters the battlefield with three charge counters on it.<br />
T, Remove a charge counter from Hand Sanitizer: Target player reveals his or her hand and you choose a card with infect or proliferate from it. That player discards that card.</p>
<p>Hautflügel<br />
4<br />
Artifact &#8211; Equipment<br />
Deutsch Waffe <em>(When this Equipment enters the battlefield, put a 0/0 black German creature token onto the battlefield, then attach this to it.)</em><br />
Equipped creature gets +2/+2 and flying und ist ein Mirraner.<br />
Equip 6</p>
<p>Helium Tank<br />
3<br />
Artifact<br />
Helium Tank enters the battlefield with three charge counters on it.<br />
T, Remove a charge counter from Helium Tank: Target <small>creature gains <small>flying until <small>end of <small>turn.</small></small></small></small></p>
<p>Irony Golem<br />
5<br />
Artifact Creature &#8211; Golem<br />
4/4<br />
Irony Golem is made from Ironite, an iron-like material. It does not contain any actual iron.</p>
<p>Katamyri<br />
7<br />
Artifact Creature &#8211; Myr Ball<br />
4/7<br />
Whenever a creature blocks Katamyri, if it&#8217;s smaller than Katamyri, imprint it on Katamyri and put a +1/+1 counter on Katamyri.</p>
<p>Lead Zeppelin<br />
6<br />
Artifact Creature<br />
4/4<br />
<em>Heavy metalcraft</em> &#8211; As long as you control three or more electric guitars, Lead Zeppelin has flying.<br />
T: Add B to your mana pool.</p>
<p>Library Card<br />
1<br />
Artifact<br />
T: Check out the top card of your library. Return it within two weeks or pay 4.</p>
<p>Meloku, the Clouded Myr<br />
5<br />
Legendary Creature &#8211; Myr Wizard<br />
2/4<br />
T: Add U to your mana pool.<br />
1, Return a mana you control to its owner&#8217;s pool: Put a 1/1 Myr artifact creature token with tapping for U onto the battlefield.</p>
<p>Memnarch the Cured<br />
7<br />
Legendary Artifact Creature &#8211; Wizard<br />
4/5</p>
<p>Mere Myr<br />
1<br />
Artifact Creature &#8211; Myr<br />
1/1</p>
<p>Mermyr<br />
2<br />
Artifact Creature &#8211; Merfolk Myr<br />
1/1<br />
Islandwalk</p>
<p>Mimic Hat<br />
3<br />
Artifact &#8211; Equipment<br />
<em>Imprint</em> &#8211; When Mimic Hat enters the battlefield, you may exile a creature card from your hand.<br />
Equipped creature is a copy of the exiled card.<br />
Equip 3</p>
<p>Mirran Juggernaut<br />
5<br />
Artifact Creature &#8211; Juggernaut<br />
4/5<br />
Defender<br />
Mirran Juggernaut blocks each turn if able.</p>
<p>Myr Cat<br />
2<br />
Artifact Creature &#8211; Cat Myr<br />
2/1<br />
Protection from blue</p>
<p>Myr Entity<br />
3<br />
Artifact Creature &#8211; Myr Shapeshifter<br />
1/1<br />
X: Creatures you control become 1/1 Myr until end of turn.</p>
<p>Myr Gallery<br />
5<br />
Artifact<br />
The &#8220;myr rule&#8221; doesn&#8217;t apply.</p>
<p>Myr Octopod<br />
8<br />
Legendary Artifact Creature &#8211; Myr<br />
2/8<br />
6: Until end of turn, switch Myr Octopod&#8217;s power and toughness, then switch its toughness with its mana cost, then switch its subtypes with its supertypes, then switch its name with its rules text.</p>
<p>Myr Replica<br />
2<br />
Artifact Creature &#8211; Myr<br />
1/1<br />
1, Sacrifice Myr Replica: Add 1 to your mana pool.</p>
<p>Myr Universe<br />
6<br />
Artifact<br />
T, Sacrifice Myr Universe: Exchange poison counters with target opponent. Activate this ability only during your upkeep.</p>
<p>Necrogen Censor<br />
3<br />
Artifact<br />
Replace the word &#8220;Phyrexian&#8221; with &#8220;Necrogen&#8221; in the text and names of all permanents.</p>
<p>Nerf Boomerang<br />
1<br />
Artifact &#8211; Equipment<br />
Equipped creature has &#8220;T, Unattach Nerf Boomerang: Nerf Boomerang deals 1 damage to target creature or player. Return Nerf Boomerang to its owner&#8217;s hand.&#8221;<br />
Nerf <em>(Prevent all damage that would be dealt by this permanent.)</em><br />
Equip 2</p>
<p>Next Block Will Be Multicolored<br />
2<br />
Artifact<br />
Whenever a player casts a multicolored spell, you may gain 1 life.</p>
<p>Ogre Resistor<br />
2<br />
Artifact<br />
R, T: Put a charge counter on target Ogre.</p>
<p>Okk Replica<br />
2<br />
Artifact Creature &#8211; Goblin<br />
4/4<br />
Okk Replica can&#8217;t attack or block.</p>
<p>Ornithoptite<br />
0<br />
Artifact Creature &#8211; Thopter<br />
0/1<br />
Flying<br />
Affinity for metalcraft</p>
<p>Peace Barge<br />
4<br />
Artifact<br />
3: Target creature gains islandwalk until end of turn.</p>
<p>Pistus Pants<br />
3<br />
Artifact &#8211; Equipment<br />
Equipped creature has &#8220;T, Unattach Pistus Pants: Search your library for a clean piece of equipment and put it onto the battlefield attached to this creature.&#8221;<br />
Equip UU</p>
<p>Platinum Card<br />
5<br />
Artifact<br />
The contents of your mana pool can&#8217;t change.</p>
<p>Platinum Darksteel Reactor<br />
4<br />
Artifact<br />
Platinum Darksteel Reactor is indestructible and other permanents are destructible.<br />
At the beginning of your upkeep, you may put a charge counter on Platinum Darksteel Reactor and remove a charge counter from each other permanent.<br />
When Platinum Darksteel Reactor has twenty or more charge counters on it, you win the game and opponents lose the game.</p>
<p>Platinum Myr<br />
2<br />
Artifact Creature &#8211; Myr<br />
1/1<br />
You can&#8217;t lose mana and opponents can&#8217;t win mana.</p>
<p>Pointy Stick<br />
1<br />
Artifact &#8211; Equipment<br />
Dead weapon <em>(This may be equipped from your graveyard.)</em><br />
Equipped creature gets +1/+0.<br />
Equip 2</p>
<p>Pure Myr<br />
2<br />
Artifact Creature &#8211; Myr<br />
1/1<br />
Pure Myr can&#8217;t have counters on it or have its types or subtypes or cost changed or have a power and toughness other than 1/1. Pure Myr can&#8217;t lose these abilities or gain more abilities.</p>
<p>Purity Ring<br />
0<br />
Artifact &#8211; Equipment<br />
Equipped creature made a commitment to herself and to Sheoldred, and if you respect her you&#8217;ll wait.<br />
Equip 0</p>
<p>Reachimator Web<br />
4<br />
Artifact<br />
T: Target creature can block creatures with flying, can block as if it had flying, and gains reach until end of turn.</p>
<p>Real Boy<br />
1<br />
Creature &#8211; Human<br />
1/1<br />
Real Boy is white.<br />
Whenever Real Boy lies, his nose becomes grotesque.</p>
<p>Sexy Clay<br />
4<br />
Artifact Creature<br />
*/*<br />
Sexy Clay enters the battlefield as your choice of a 4/2 Babe, a 3/3 Chick, or a 2/4 Honey.</p>
<p>Shrekhorn<br />
1<br />
Artifact<br />
Shrekhorn enters the battlefield with three charge counters on it.<br />
T, Remove a charge counter from Shrekhorn: Target creature becomes a green Ogre until end of turn.</p>
<p>Silverskin Armor 2.0<br />
2<br />
Artifact &#8211; Equipment<br />
Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equipped creature cannot have -1/-1 counters placed on it.<br />
Equip 2</p>
<p>Space Station Myr<br />
4<br />
Legendary Artifact<br />
Myr you control have flying and spacewalk.<br />
If a Myr you control loses flying, destroy it.</p>
<p>Spaz Tick<br />
3<br />
Artifact Creature &#8211; Insect<br />
1/3<br />
Whenever another artifact enters the battlefield, if Spaz Tick is tapped, untap it. Otherwise, tap it.</p>
<p>Summer Orb<br />
2<br />
Artifact<br />
Players can untap an additional land in their untap steps.</p>
<p>Sumo Suit<br />
3<br />
Artifact &#8211; Equipment<br />
Equipped creature gets +4/+4.<br />
Prevent all damage that would be dealt to and dealt by equipped creature.<br />
Equip 3</p>
<p>Sunsteel Happystone<br />
2<br />
Artifact<br />
Unforgettable <em>(This can&#8217;t be sacrificed or discarded from your hand or put into your graveyard from your library.)</em><br />
T: Add 1 to your mana pool. This mana may only be used for good.</p>
<p>Sword of Kobolds and Squires<br />
3<br />
Artifact &#8211; Equipment<br />
Equipped creature gets +2/+2 and has protection from red and from white.<br />
Whenever equipped creature deals combat damage to a player, high five.<br />
Equip 2</p>
<p>Sword of Writer&#8217;s Block<br />
3<br />
Artifact &#8211; Equipment<br />
Equipped creature gets +2/+2 and protection from two colors, whichever are funniest.<br />
Whenever equipped creature deals combat damage to a player, something something, fill this in later.<br />
Equip 2 (this is good)</p>
<p>The Myr Matrix<br />
9<br />
Artifact<br />
This world isn&#8217;t real, you&#8217;re actually just a Myr being tapped for mana every turn.</p>
<p>Tower of Calamari<br />
Artifact<br />
4<br />
8, T: Put fourteen 1/1 blue Squid creature tokens onto the battlefield.</p>
<p>Training Gear<br />
3<br />
Artifact &#8211; Equipment<br />
Equipped creature can&#8217;t attack or block unless it&#8217;s equipped.<br />
Equip 4</p>
<p>GOLD: [6/6]</p>
<p>Glissa the Embarrassed<br />
BGG<br />
Legendary Creature &#8211; Zombie Elf<br />
3/3<br />
Glissa is red and white and will just be over there reanimating Myr if that&#8217;s okay.</p>
<p>Helen, Mirran<br />
2RW<br />
Legendary Creature &#8211; Human Wizard<br />
3/3<br />
<em>Stagecraft</em> &#8211; Helen, Mirran is a respected actor who has won a Tolarian Academy Award, four STAG Awards, three Golden Urns, and two Karn&#8217;s Film Festival Best Actress Awards during her career.</p>
<p>Mirrodin Puree<br />
1WUBRG<br />
Creature &#8211; Cat Goblin Elf Vedalken Zombie Myr Ooze<br />
*/*<br />
Metalcraliferfect <em>(This creature deals damage to three or more artifacts in the form of choosing any number of permanents and/or players with counters on them.)</em></p>
<p>Momyr Vig<br />
3GU<br />
Legendary Creature &#8211; Avatar<br />
1/1<br />
X, T: Put a random Myr with a converted mana cost of X onto the battlefield.</p>
<p>Platinum Frenetic Efreet<br />
1UR<br />
Artifact Creature &#8211; Efreet<br />
2/1<br />
Flying<br />
0: Flip a coin. You win the flip and opponents lose the flip. Platinum Frenetic Efreet phases out.</p>
<p>Tezzeret, Customer Service Agent<br />
3WB<br />
Planewalker &#8211; Tezzeret<br />
4<br />
+1: Untap target artifact. Are you sure it&#8217;s untapped? Listen, just humor me and untap it again.<br />
-1, Tap an uptapped Manager you control: Return target artifact to its owner&#8217;s hand. That player adds X mana to their mana pool, where X is that artifact&#8217;s mana cost.<br />
-5: Search your library for Nicol Bolas, General Planeswalker and put it onto the battlefield. Play this ability only if you&#8217;ve activated all of Tezzeret, Customer Service Agent&#8217;s abilities at least once.</p>
<p>LAND: [2/2]</p>
<p>Kmoth Nexus<br />
Land<br />
T: Add 1 to your mana pool.<br />
1: Kmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and defender until end of turn. It&#8217;s still a land.</p>
<p>Mothra&#8217;s Workshop<br />
Land<br />
T: Add 3 to your mana pool. Spend this mana only to cast Insect spells.</p>
<p>BASIC LAND: [10/10]</p>
<p><em>Compiled by Energizer, Mindwarped, wcbarksdale, Fry Guy, Locus Cosecant, Spectre, Aeldaar, Rolling Potato, Osmo, Agentis, and Staff.</em></p>
]]></content:encoded>
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		<slash:comments>33</slash:comments>
		</item>
		<item>
		<title>Lucky Youth Opens Another Rare Card, This Time A James deMindsculptor</title>
		<link>http://magiclampoon.com/blog/2010/05/09/lucky-youth-opens-another-rare-card-this-time-a-james-demindsculptor/</link>
		<comments>http://magiclampoon.com/blog/2010/05/09/lucky-youth-opens-another-rare-card-this-time-a-james-demindsculptor/#comments</comments>
		<pubDate>Sun, 09 May 2010 14:59:07 +0000</pubDate>
		<dc:creator>Staff</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[MindWarped]]></category>
		<category><![CDATA[Photochops]]></category>
		<category><![CDATA[Staff]]></category>

		<guid isPermaLink="false">http://magiclampoon.com/blog/?p=2468</guid>
		<description><![CDATA[
DAYTON, Ohio &#8212; Recently we told you of Curtis Potts, 8, who was lucky enough to open a Johnny Baneslayer from a pack of vintage Topps baseball cards here at at Fischer’s Cards on Market Street.
Apparently, lightning strikes twice, because early Sunday morning, Curtis opened an older pack of Fleer baseball cards and pulled another [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://magiclampoon.com/blog/wp-content/uploads/2010/05/James-de-Mindsculptor.PNG"><img src="http://magiclampoon.com/blog/wp-content/uploads/2010/05/James-de-Mindsculptor-150x150.PNG" alt="James de Mindsculptor" title="James de Mindsculptor" width="150" height="150" class="alignnone size-thumbnail wp-image-2469" /></a><br clear=left></p>
<p>DAYTON, Ohio &#8212; <a href="http://magiclampoon.com/blog/2010/04/25/local-youth-8-pulls-a-baneslayer/">Recently</a> we told you of Curtis Potts, 8, who was lucky enough to open a Johnny Baneslayer from a pack of vintage Topps baseball cards here at at Fischer’s Cards on Market Street.</p>
<p>Apparently, lightning strikes twice, because early Sunday morning, Curtis opened an older pack of Fleer baseball cards and pulled another rare gem, this time a James deMindsculptor.</p>
<p>&#8220;Mom! Mom! I got a James deMindsculptor!&#8221; an excited Curtis told onlookers Sunday.</p>
<p>This particular card is famous because of the words &#8220;Cheaty Face&#8221; written on the bat, unnoticed when the card was first printed. The unfortunate printing makes the card extremely valuable.</p>
<p>&#8220;Shut up and get out of my store,&#8221; said store owner Jeff Fischer.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Decklist &#8211; Sizzle Blizzard</title>
		<link>http://magiclampoon.com/blog/2009/10/29/decklist-sizzle-blizzard/</link>
		<comments>http://magiclampoon.com/blog/2009/10/29/decklist-sizzle-blizzard/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 13:07:42 +0000</pubDate>
		<dc:creator>Staff</dc:creator>
				<category><![CDATA[Decklists]]></category>
		<category><![CDATA[MindWarped]]></category>

		<guid isPermaLink="false">http://magiclampoon.com/blog/?p=1898</guid>
		<description><![CDATA[4 Sizzle
4 Blizzard
4 Death&#8217;s-Head Buzzard
4 Skizzik
3 Soul Net
3 Izzet Signet
3 Muzzle
3 Frazzle
2 Zap
2 Bamboozle
2 Meddle
1 Twiddle
1 Mask of Riddles
10 Island
4 Scrubland
4 City of Brass
3 Scabland
2 Badlands
1 City of Ass
]]></description>
			<content:encoded><![CDATA[<p>4 Sizzle<br />
4 Blizzard<br />
4 Death&#8217;s-Head Buzzard</p>
<p>4 Skizzik<br />
3 Soul Net<br />
3 Izzet Signet</p>
<p>3 Muzzle<br />
3 Frazzle<br />
2 Zap<br />
2 Bamboozle</p>
<p>2 Meddle<br />
1 Twiddle<br />
1 Mask of Riddles</p>
<p>10 Island<br />
4 Scrubland<br />
4 City of Brass</p>
<p>3 Scabland<br />
2 Badlands<br />
1 City of Ass</p>
]]></content:encoded>
			<wfw:commentRss>http://magiclampoon.com/blog/2009/10/29/decklist-sizzle-blizzard/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
	</channel>
</rss>

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